After all, you can pair a boxing-glove wearing velociraptor with a living, breathing block of wood. The King of Iron Fist Tournament has always had its quirky undertones, and the latest edition is no exception. As a bonus, you’ll be able to program the Combot for customized training sessions.įlying sumo wrestlers are surprisingly charming And you’ll probably have scratched your head a few times at the completely random narrative interludes. Each chapter highlights a specific gameplay mechanic, culminating with a boss battle.īy the end of the experience, you’ll have worked on offensive and defensive basics while learning essential tag-team techniques. As you progress through the Lab’s brief campaign, you’ll help Violet program his prototype Combot. The all-new mode is a glorified tutorial, complete with a wacky storyline featuring Violet, the millionaire philanderer alter ego of playable pugilist Lee Chaolan. Series newcomers and veterans alike can benefit from the Fight Lab. Destructible, multitiered environments return, as well, making combat especially dynamic and dangerous.įight Lab is a useful, albeit bizarre new addition The core mechanics introduced in the last Tekken release are back with a tag-team focused twist. Fights are as frantic and fun as you would expect. Tekken’s responsive and fast-paced controls are in full effect here. Gameplay is as tight as Nina Williams’ outfit The franchise’s warring Mishima and Kazama clans are at your disposal, along with pretty much every other mainstay from Tekkens No. You have a ridiculously dense (and in some cases, just plain ridiculous) roster of ruffians to rumble with, either solo or in tag teams. In TT2’s fantasy world, you can put on the dream fights you’ve always wanted to see. But after stuffing myself with repeated trips to this buffet of brawls, I’m left wondering if Namco’s more friendly approach is the best direction for the series.
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